Wednesday, 24 July 2013
Wednesday, 24 July 2013 | Thursday, 25 July 2013 | Friday, 26 July 2013
08:00 – 10:00 |
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Human-Computer Interaction |
S001: A New Horizon for Social Information Systems (I) |
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S002: Innovative interaction approaches |
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S003: Computational Intelligence for Signal and Image Processing -I |
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S004: Designing and evaluating novel interaction environments |
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Human Interface and the Management of Information |
S005: Usability for Product design and Industrial Application - I |
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S006: Designing Usable Interfaces for HCI |
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Engineering Psychology and Cognitive Ergonomics |
S007: Harmonization towards Performance in Future Air Transportation |
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S008: Human Factors & Security |
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Universal Access in Human-Computer Interaction |
S009: Human, Computer and Environment |
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S010: Assessing Information by Younger and/or Older Users |
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S011: Creating a Continuum of Care - I |
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Virtual, Augmented and Mixed Reality |
S012: VR and AR for games and entertainment |
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S013: Navigation and safety in complex environments |
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Cross-Cultural Design |
S014: Design at the Edges (I) |
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Online Communities and Social Computing |
S015: Friendship and affect in Social Communities |
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Augmented Cognition |
S016: Opportunities for Augmented Cognition in Cyber Operations |
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S017: Intuitive Sensemaking |
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Digital Human Modeling and applications in Health, Safety, Ergonomics and Risk Management |
S018: DHM Applications and Validation - I |
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S019: Utilizing Traditional Wisdom and Technologies for Quality Care |
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Design, User Experience, and Usability |
S020: Enhancing Government Website Usability |
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S021: Design, Ergonomics, and Usability - I |
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S022: Designing for healthcare experiences |
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S023: User Experience for Smart Devices and Environments |
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10:00 – 10:30 |
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Coffee Break |
10:30 – 12:30 |
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Human-Computer Interaction |
S024: A New Horizon for Social Information Systems (II) |
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S025: Patterns and Models for User Interface Construction |
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S026: Designing Situated Experiences: Models, Technologies, Applications |
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S027: Formal and model-based design and development approaches |
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S028: Multimodal and ambient communication and collaboration |
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S029: Computational Intelligence for Signal and Image Processing -II |
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Human Interface and the Management of Information |
S030: Adaptive and User Guiding Information Service and Interface - I |
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S031: HCI considerations for NextGen |
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S032: Usability for Product design and Industrial Application - II |
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Universal Access in Human-Computer Interaction |
S033: eBooks, eLearning, Digital Libraries/Multimedia: Accessibility, Markets and Copyrights |
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S034: Inclusion, Design, Technical Devices for Older People |
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S035: Creating a Continuum of Care - II |
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Virtual, Augmented and Mixed Reality |
S036: Presence, communication and collaboration in VR environments |
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Cross-Cultural Design |
S037: Design at the Edges (II) |
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Online Communities and Social Computing |
S038: User behaviour in social communities - I |
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Augmented Cognition |
S039: Research Innovations and Augmented Cognition |
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Digital Human Modeling and applications in Health, Safety, Ergonomics and Risk Management |
S040: DHM Applications and Validation - II |
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Design, User Experience, and Usability |
S041: Embodied Haptic Interfaces |
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S042: Designing for cultural experiences |
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S043: Designing for learning experiences |
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S044: Designing for playing experiences |
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Distributed, Ambient and Pervasive Interactions |
S045: Pervasive Civic Computing |
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Human Aspects of Information Security, Privacy and Trust |
S046: Security, Forensic and Legal Aspects of Human-Computer Interaction |
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12:30 – 13:30 |
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Lunch Break |
13:30 – 15:30 |
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Human-Computer Interaction |
S047: New Technology and User Experience for Next Educational Environment |
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S048: Putting together Computer Science, Ergonomics and Medicine: a multidisciplinary study about e-health interfaces |
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S049: Interacting with the web - I |
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Human Interface and the Management of Information |
S050: HCI Studies in Management Information Systems (I) |
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S051: User-oriented technologies and services |
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S052: Adaptive and User Guiding Information Service and Interface - II |
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Engineering Psychology and Cognitive Ergonomics |
S053: Cognitive factors in learning and creativity |
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S054: Cognitive issues in Aviation |
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S055: Cognitive aspects of HCI and usability |
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Universal Access in Human-Computer Interaction |
S056: LEDA: Ludic Engagement Designs for ALL, ArtAbilitation + GameAbilitation |
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Virtual, Augmented and Mixed Reality |
S057: 3D environments |
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Cross-Cultural Design |
S058: Social networking and online behavior analysis |
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S059: Cross-cultural design of IT products and services |
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Augmented Cognition |
S060: Human-Systems Integration R&D Agenda 2050 |
Digital Human Modeling and applications in Health, Safety, Ergonomics and Risk Management |
S061: Anthropometric data analysis and application |
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Design, User Experience, and Usability |
S062: eMobility - The customer's perspective |
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S063: Gamification @ Work |
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S064: Interaction and materiality - I |
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S065: Explore User Experiences through Object to Space |
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S066: Design, Ergonomics, and Usability - II |
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Distributed, Ambient and Pervasive Interactions |
S067: Aesthetics in Interaction |
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S068: Design and development frameworks and methods in Ambient Intelligence |
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Human Aspects of Information Security, Privacy and Trust |
S069: Intent Semantics: New Concept in Trust R&D |
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15:30 – 16:00 |
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Coffee Break |
16:00 – 18:00 |
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Human-Computer Interaction |
S070: Games and Usability |
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S071: Designing and Developing for the Smart-Device World |
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S072: HCI advances in Health Care Systems |
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S073: User Experience for Creating Vision |
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Human Interface and the Management of Information |
S074: Emboded Interaction and Communication |
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S075: The Design, Development, and Application of Simulation Systems to Meet Training Needs |
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S076: HCI Studies in Management Information Systems (II) |
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Universal Access in Human-Computer Interaction |
S077: Inclusive Technologies |
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S078: eInclusion - Policies, Programs, Best Practices ... and Lessons Learnt |
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S079: Creativity, Mobile Multimedia Systems, Human and Social Factors in Software: Communicability Excellence for All |
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Cross-Cultural Design |
S080: Design and Research in Multinational Companies |
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S081: HCI-based welfare system design: Studies from two Asian countries |
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Online Communities and Social Computing |
S082: User behaviour in social communities - II |
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Augmented Cognition |
S083: New tools, techniques, and applications |
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Digital Human Modeling and applications in Health, Safety, Ergonomics and Risk Management |
S084: Product Fit |
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Design, User Experience, and Usability |
S085: Design, User Experience and Usability in Tourism-related Applications |
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S086: Globalization and Localization of DUXU |
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S087: SciFi and HCI: Trends and Issues in Movies and Television |
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S088: Product Design |
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S089: Designing for the web user experience |
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S090: Interaction and materiality - II |
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Distributed, Ambient and Pervasive Interactions |
S091: Models for Spatial and Embodied Interaction |
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Human Aspects of Information Security, Privacy and Trust |
S092: The Soft Foundations of Cybersecurity Science |
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